Saturday, February 23, 2008

Post the First

Entry #1

Date: Saturday 23 February, 2008
Started: 12:27 AM
Finished: 1:36 AM


And, finally, it begins.

Ah, it's been a big week, and that's just in Interactive Media (which has exhausted me enough as it is). I've lost track of just how many sites we've signed up to for this subject - Twitter, 43 Things, Gmail, Moodle… and I could swear there were a couple of others too, but I can't be certain, given that the hour is late, and I'm feeling almost completely drained after a (surprisingly) enjoyable week-and-a-day back at college.

Within a single week, we've already managed to make a fairly substantial amount of progress (mostly in the field of organization and planning, mind you, as the project is currently, in a sense, little more than embryonic). We've got the website up and running, with Andrew and Rhys hard at work trying to find out just how malleable Wikidot sites are in terms of customization, along with ironing out all of the kinks in the system. As mentioned over in Kodie's (b)log, Todd has started to familiarize himself with 3D models in Photoshop - a direction in which I shall follow very soon, given the fact that Todd and I are the artists behind the project. The coders are currently at work figuring out everything they need to know to make the game work (not sure how else I can word that, since I'm not exactly a programming virtuoso) - one issue that I have picked up on is that HammerEditor (sic) will not be sufficient for the project, so another program will be required (I've heard some things about something named an Orange Box?). And, the modelling is going well, with Kodie's brilliant katana being testament to that - three hours of work, and it's almost photorealistic in quality - I am surely going to have to find a way to tap into his modelling greatness, possibly through some form of psychic thought-theft. But enough on that.

On my front, I cannot say that the conceptual art itself has progressed very much so far - in fact, I am mostly finding inspiration (going very well, as my moods and creativity have soared over the past few days), as well as producing a number of reference images to help me in producing my art (mostly sketches to assist me with human anatomy, such as images of human musculature, and other images to help with things such as proportion - I have ended up looking at Leonardo da Vinci's famous "The Study of Man", and even the inside cover for Tool's "Lateralus" album for inspiration here!). The current concepts that I am working on are for human characters (basically the desperados and lone wolves of the post-apocalyptic wasteland), as well as for a type of bandage-clad mutant footsoldier (the term being used very loosely, given their inherent lack of organization) known fondly among the group members as the "mummy mutants" (a term that I believe may have been coined by the Dan). I am also planning on looking into things such as Warhammer 40,000 Orks in order to gain a good idea of what futuristic improvised armour would look like, for when I move onto bigger and better (and meaner) things. Won't say much more now, suffice to say that I think I'm going to be enjoying myself greatly before long.

Anyway, I had better call it a night - it's 1:35 AM, and I'm exhausted. Haven't been sleeping for long enough either (kept awake by checking and updating all of these websites for this subject), so I'd better get to work on fixing that little issue. And, once I'm refreshed, back to work…

- N.

Watch the weather change…

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